Version 2.6

Greetings Adventure
Version 2.6 updates:
ANIMAL COMPANION SKILLS
- Animal Default Skill = Darksee (automatic), or player choice
CUSTOM MIXED COMMUNITY
- Gain both Community Languages (not fluent; no Parley Bonus)
SCROLLS & POTIONS
- Major (30 GP): eg Healing Potion restores 1D Stamina (instead of 1); can be used to possibly Resurrect characters at negative DMG within 2D Rounds of Death (if can restore to 0 or above);
TRAVEL SKILL CHECK
- Characters can attempt to gain Provisions (one Check only) e.g. Forage (Pathfinder), or Steal (Sneak), or Con (Parley)
- Modifiers: -1D hazardous environment; +1D Prepared Bonus if you have the required Item e.g. Hunting Tools (Pathfinder); Tinker Tools (Sneak), or Make-up Kit (1#; cost 3 GP; includes Mirror) for Parley
- 2 Successes = +1D Provisions
- 1 Success = +0 Provisions
- 0 Successes = 1D SP Travel Cost e.g. Provision(s) obtained make you sick and this is the cost of medicine
Now Onward To Adventure!
Files
AGE-OF-ADVENTURE-Rules-Addendum-v2.6.pdf 388 kB
44 days ago
Get Age of Adventure RPG - Rules Addendum (v2.7)
Age of Adventure RPG - Rules Addendum (v2.7)
A one-page additional rules supplement - for Game Masters
Status | Released |
Category | Physical game |
Author | ageofadventurerpg@gmail.com |
Tags | age-of-adventure, d6, Fantasy, lasers-and-feelings, old-school, One-page, rules-addendum, Supplement, Tabletop role-playing game |
More posts
- Version 2.76 days ago
- Version 2.5Mar 02, 2025
- Version 2.0Jun 17, 2024
- Version 1.5Jan 06, 2024
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