Version 2.6


Greetings Adventure

Version 2.6 updates:

ANIMAL COMPANION SKILLS

  • Animal Default Skill = Darksee (automatic), or player choice 

CUSTOM MIXED COMMUNITY 

  • Gain both Community Languages (not fluent; no Parley Bonus)

SCROLLS & POTIONS 

  • Major (30 GP): eg Healing Potion restores 1D Stamina (instead of 1); can be used to possibly Resurrect characters at negative DMG within 2D Rounds of Death (if can restore to 0 or above); 

TRAVEL SKILL CHECK

  • Characters can attempt to gain Provisions (one Check only) e.g. Forage (Pathfinder), or Steal (Sneak), or Con (Parley)
  • Modifiers: -1D hazardous environment; +1D Prepared Bonus if you have the required Item e.g. Hunting Tools (Pathfinder); Tinker Tools (Sneak), or Make-up Kit (1#; cost 3 GP; includes Mirror) for Parley
  • 2 Successes = +1D Provisions 
  • 1 Success = +0 Provisions 
  • 0 Successes = 1D SP Travel Cost e.g. Provision(s) obtained make you sick and this is the cost of medicine

Now Onward To Adventure!

Files

AGE-OF-ADVENTURE-Rules-Addendum-v2.6.pdf 388 kB
44 days ago

Get Age of Adventure RPG - Rules Addendum (v2.7)

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