Version 2.0
Greetings Adventurer
An updated version of this title is now available.
Version 2.0 includes all the updates and revisions since v1.5
- added Adventure Generator from Core Rules
- added Mixed Community
- Carry Capacity: introduced load; updated pull rules; Large size weighs 4P
- moved some Randomisers to the Core Rules
- Travel: updated and streamlined Skill Check rules
- Custom Character: gain any 1 Skill (from any Role or Community, excluding Spells); more clearly stipulated Cost is 2 x Starting Skills
- Excess Hero Inventory: tidied up description. Animals and Carts are charged according to their Carry Capacity # (e.g. Small Animal = 1#; Medium Animal eg Dog = 3#; 1P Cart = 12#; Large Animal eg Horse = 12#)
- Hirelings & Companion Animals = Skilled +1D; reformatted wording to make clearer
Now Onward to Adventure!
Files
AGE-OF-ADVENTURE-Rules-Addendum-v2.0.pdf 337 kB
Jun 17, 2024
Get Age of Adventure RPG - Rules Addendum (v2.4)
Age of Adventure RPG - Rules Addendum (v2.4)
A one-page additional rules supplement - for Game Masters
Status | Released |
Category | Physical game |
Author | codenameage@gmail.com |
Tags | age-of-adventure, d6, Fantasy, lasers-and-feelings, old-school, One-page, rules-addendum, Supplement, Tabletop role-playing game |
More posts
- Version 2.490 days ago
- Version 2.3Aug 01, 2024
- Version 2.2Jul 01, 2024
- Version 2.1Jun 18, 2024
- Version 1.5Jan 06, 2024
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