Version 10.1
Greetings Adventurer
An updated version of this title is now available.
Version 10.1
- Artefact Type: Ranged is Near to Far
- Athletics: updated endurance (removed run)
- Encounter Level (EL): reworded; each Hero = EL6. Each Hireling or Animal Companion in the battle = EL1. For each Enemy, EL = (S) x (A) x (C)
- Enemy Turn: renamed to Enemy Attacks
- Fate: use to determine whether a situation favors the Hero eg the innkeeper’s attitude, or how an ally fares against an Encounter
- Hero Points: added excludes ‘junk rolls’
- Hide: reworded; avoid detection; find cover or concealment to gain Surprise
- Hit specific Ranged Target engaged in Melee: reworded; penalty only applies if Target is the same Size or less than others in Melee
- Item Mishap (eg crushed from impact, lost underwater, or stolen in crowd if Hero fails Detect): 1-5 nothing; 6 roll another 1D (1 personal or mundane 0# Item; 2-3 Normal Item; 4 Weapon; 5 Magic Item; 6 Coin Pouch).
- Launched Weapons: updated to 'all'
- Pickpocket or Loot Body: 1-3 Nothing; 4-5 1D SP; 6 Valuable, Jewelry or Gem.
- Starting Gear: renamed from Basic Gear
- Travel to Location: previously Travel Distance; removed Far travel distance
- Unarmed in Special Actions: renamed to 'Unarmed Maneuver'
- Weather: updated; 1-3 Dry; 4-5 Wet; 6 Hazardous (may impact visibility, movement or require a Skill Check eg to avoid DMG): roll another 1D = 1 fog; 2 freezing; 3 heatwave; 4 snow; 5 thunderstorm; 6 wind.
Now Onward To Adventure!
Files
AGE-of-ADVENTURE-RPG-v10.1.pdf 280 kB
24 days ago
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Age of Adventure RPG - a Lasers and Feelings fantasy hack (v10.1)
A one-page heroic fantasy tabletop role-playing game
More posts
- Version 10.038 days ago
- Version 9.5Jul 09, 2024
- Version 9.0Feb 17, 2024
- Version 8.5Nov 10, 2023
- Version 8.0Sep 19, 2023
- Version 7.5Jul 05, 2023
- Version 7.0Feb 26, 2023
- Version 6.5Feb 11, 2023
- Version 6.0Dec 18, 2022
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